Stop Motion Is Hard.

published on
J.R.C. Dyer's Creations


If you've ever tried to jump-on-in with stop-motion animation, then you likely have a good idea of what I'm talking about here: stop-motion animation isn't easy.

All I wanted to do was turn my latest idea, Robot Buddies, into a simple animation. Now, in my head, this task was easy. I mean, all you have to do is take a bunch of pictures and smush them together to bring the characters to life, right? Absolutely, completely, oh-so-terribly wrong.

When it comes to actually creating a stop motion video, you have to think of a ton of different things, like lighting, background, camera movement, character movement, programs, and... ugh. When did this get to be such a chore?

Fortunately, I'm not the kind of person that can let go of an idea that easily, so I continued some experimenting. It took a little over an hour, but I finally came up with an 8 second video!

Gorbon, an Asgardian Robot, exploring a new world.

In order to do this animation, I had to use two lights, a camera, and 3 computer programs. It's compiled of roughly 120 pictures and 3 miniature audio tracks.

While I learned heaps during the creation of this animation, the most valuable lesson was in my characters. For simple posing, they're great. However, when it comes to making tiny adjustments to compile a realistic frame-rate for a video, the limbs and joints aren't up to the task. They were either too loose or required too much force to manipulate in order to create realistic motion.

Obviously, that means my next task it to redesign the limbs so that they can move within a Goldilocks zone.

More to come. Wish me luck!